News
NVIDIA Announces RTX 6000 Ada Professional GPU
The new graphics card promises to be a powerhouse, but you’ll need to fork out over $8,000 for the privilege of owning one.
NVIDIA has just announced a new workstation-focused graphics card — the RTX 6000 Ada. The 48GB powerhouse is the latest model to join the company’s family of high-end, enterprise-grade GPUs designed for demanding content creation. NVIDIA sees the RTX 6000 being used for metaverse projects, thanks to the card’s Ada Lovelace generation AI, massively improved ray tracing and other cutting-edge features.
It’s important to point out that NVIDIA doesn’t view this GPU as something the general public will buy — the predicted $8,000 price will undoubtedly prevent that from happening — but instead is positioning the card as a tool for TV broadcasters, scientists and other professional applications.
“The new workstation GPUs are truly game-changing, providing us with over 300% performance increases — allowing us to improve the quality of video and the value of our products,” says Andrew Cross, CEO of Grass Valley (TV broadcast equipment).
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So what do the specs look like in NVIDIA’s new RTX 6000 Ada? For starters, there are over 18,000 CUDA cores, 48GB of GDDR6 memory and a power rating of 450 watts. 568 Tensor cores and 142 RT cores help to triple the video encoding performance, and Nvidia virtual GPU (vGPU) software enables multiple remote users to share resources and workloads.
“The NVIDIA RTX 6000 is ready to power this new era for engineers, designers and scientists to meet the need for demanding content-creation, rendering, AI and simulation workloads required to build worlds in the metaverse,” says Bob Pette, NVIDIA vice president of professional visualization.
The NVIDIA RTX 6000 Ada will be available from December 2022 through global distribution channels and manufacturing partners.
News
Microsoft Plans $10 Billion-Plus Gulf Expansion Despite Iran Conflict
Security is shaping Microsoft’s approach, from resilience work with governments to what it will say about how the money splits by country.
Microsoft is planning more than $10 billion of investment across the UAE, Saudi Arabia, Qatar and Kuwait through 2030, Vice Chair and President Brad Smith told Reuters, calling the spending schedule aggressive. The Iranian conflict that began on February 28 has not persuaded the company to scale back.
“We’re sustaining all the investments we planned to make before this conflict started, and we are in fact adding to them,” Smith said. The $10 billion-plus total does not, however, show how large those additions are.
The investment, which Smith described as part of Microsoft’s continued infrastructure expansion, is aimed at cloud and AI infrastructure and at the company’s growing regional operations. Microsoft also intends to put more than $400 million into subsea and terrestrial connectivity across the Middle East by 2030.
The spending fits the region’s own ambitions too. Gulf governments have been investing heavily in AI infrastructure as part of a push to diversify their economies beyond oil and gas and turn themselves into global technology hubs. Major cloud and AI providers have been drawn in part by the land and relatively low-cost energy on offer.
Microsoft is widening its partnerships with regional AI companies, though not on identical terms. In 2024, it invested $1.5 billion in Abu Dhabi-based G42 for a minority stake, and Smith currently sits on G42’s board. Saudi Arabia’s Humain and Qatar’s Qai are working with Microsoft on selected priority areas, but Smith said the company does not plan to make capital investments in either.
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The conflict has added another strand to Microsoft’s work in the region. Since it began, Smith said, the company has supported regional partners with digital resilience assessments, and it is now working with Gulf countries through a digital resilience initiative focused on preparedness and the protection of critical data.
So far, the company has given no country-by-country breakdown of the investment, citing security among other factors. So while the headline figure is public, how Microsoft divides the spending among the four countries is not.
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