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Exploits In Microsoft Exchange Used To Breach Over 30,000 Organizations
Over 30,000 entities, including local governments, small businesses, defense contractors, and education institutions, have been breached because of unpatched exploits in Microsoft Exchange, reported journalist and investigative reporter Brian Krebs on his blog, KrebsOnSecurity.
“In each incident, the intruders have left behind a ‘web shell,’ an easy-to-use, password-protected hacking tool that can be accessed over the Internet from any browser. The web shell gives the attackers administrative access to the victim’s computer servers,” Krebs wrote.
According to Microsoft, the attack was orchestrated by notorious Chinese hacking group Hafnium, and they started on January 6th, the day when rioters stormed the United States Capitol in a violent attack against the 117th United States Congress.
Microsoft released emergency security updates to patch the vulnerabilities on March 2nd, which means that the attackers had nearly two months to infiltrate vulnerable systems. The tech giant has been working closely with the U.S. Cybersecurity & Infrastructure Security Agency (CISA), as well as other public and private organizations, to secure all unpatched servers running Exchange Server 2013, 2016, or 2019 (Exchange Online hasn’t been affected).
“The best protection is to apply updates as soon as possible across all impacted systems,” said Microsoft spokesperson in a written statement. “We continue to help customers by providing additional investigation and mitigation guidance. Impacted customers should contact our support teams for additional help and resources.”
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While most known victims of the attacks were located in the United States, breaches related to the Microsoft Exchange vulnerabilities were also detected on the other side of the Atlantic. For example, the Prague municipality and the Czech Ministry for Labor and Social Affairs were forced to shut down some of their systems and install emergency patches. No data was stolen during the attack, said Czech government officials.
Attacks like this one highlight the importance of timely patching and modern intrusion detection tools, which are able to detect unusual activity while it’s still time to act.
News
New High-Tech Immersive Gaming Attraction Arrives In Dubai
The City Centre Mirdif facility comes courtesy of Canada’s Activate Games and blends fitness and gaming for thrilling, tech-savvy entertainment.
Majid Al Futtaim Entertainment has joined forces with Canada’s Activate Games to bring a thrilling, tech-driven gaming experience to City Centre Mirdif. The new facility is Activate’s debut project in the MENA region, and reimagines indoor entertainment by merging gaming with fitness to specifically appeal to Dubai’s tech-focused population.
Activate at City Centre Mirdif offers nine unique game rooms that incorporate advanced technology to create an environment where players must jump, dodge, climb, and solve puzzles in more than 50 interactive games. A highlight of the experience, the Mega Grid, has already gone viral on TikTok, attracting attention with its dazzling array of over 500 lights that respond to players’ movements.
Activate’s Dubai location includes 10 levels of game difficulty, spanning from beginner to advanced, making it accessible to all skill levels. Adam Schmidt, CEO and founder of Activate, emphasizes that this experience goes beyond typical fitness or gaming: “With our innovative games engineered for repeat play, we offer a dynamic space for friends, families, and teams to connect, have fun, and stay active. This is a fresh take on entertainment that has made Activate the fastest-growing entertainment concept in the world”.
A central feature of Activate’s success lies in its use of RFID technology, which enables seamless tracking of player progress and achievements. Players earn rewards and badges based on game performance, adding a layer of gamification that keeps them coming back. “Our use of RFID technology allows for seamless tracking and progress, and our reward and badge system adds extra motivation, with players earning badges and rewards based on their achievements,” Schmidt explains.
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As interest in gaming continues to surge in the Middle East, Activate’s timing is ideal to meet the region’s increasing demand for tech-driven entertainment. Positioned as the first experience of its kind in the MENA region, Activate at City Centre Mirdif is set to attract a broad range of visitors, from families to gaming enthusiasts, all seeking a novel and active form of entertainment, he says.